![]() Here too I found Arvore’s Pixel Ripped 1995 spin-off On The Road the more memorable use of Holoride’s technology. At one point my flight path turned in 180-degrees and I could tell we had done something like a U-turn in the car.Įarlier at CES, Brazil-based studio Arvore offered the most memorable demo with the Vive XR Elite’s mixed reality mode for Yuki. In Cloudbreakers, I felt like I was flying above the clouds shooting at waves of incoming enemies. The unmistakable bumps of the road and lurches of acceleration seemed believably matched to my movements through each virtual environment. I didn’t take the headset off across what seemed a roughly 20 minute demo, which Holoride representatives say is roughly average for a commuter or ride-hailing trip in the Western hemisphere. As we were driven around the streets of the city in physical reality I sat in the back-right seat of the car and played Pixel Ripped 1995: On the Road from Brazil-based VR Studio Arvore and a Schell Games project called Cloudbreakers, both with gamepad, before pulling back into the hotel. ![]() ![]() ![]() I got into a vehicle with a driver in front while a Holoride representative in back offered me a Vive Flow and launched a pair of games. It was a traditional Uber ride to the hotel where Holoride essentially then demonstrated VR for Uber. All without taking away time or money from "real games" development.At CES 2023 in Las Vegas we tried out Holoride, a startup working to add “thrill to every ride” with a VR platform made for use while riding in fast-moving vehicles.įor the Holoride demo during CES in Las Vegas we left the VR area of the Las Vegas Convention Center and took an Uber to a nearby hotel where Holoride was offering demos of its technology platform. If anything, this is just a first step to more tie-in VR experiences they work with Amazon, Netflix, NBC, CBS, et al, so hopefully we'll get some VR experiences for shows like The Man in the High Castle, Star Trek, Netflix's Marvel stuff, et cetera. Note: This particular "VR experience" was developed by CBS Digital, not by a game studio or game developers. Think of it like a big-name actor who does a tentpole movie every year or two and then produces and stars in several indie films in between-ooh, or more accurately, like all the voice-over work celebrities do in ads it doesn't actually take a lot of their time, but it does allow them the financial freedom to invest the bulk of their time in the projects they care about. You could look at it that way, or you could look at it as: Giving more developers more tools & experience developing for VR, plus more money which (hopefully they aren't simply breaking even on a pre-paid deal like this) can help support studios while they work on "real games". Game Discussions Previous AMAs PSVR Dev? Send us a message!.Legacy Side-Projects: Vue - PSTV Subscribe to upcoming events here. Legacy Platforms: PS4 - PS4 Pro - PS Vita - PS3 - PS2 - PS1 - PSP More details on our rules can be found here. No selling, lending or renting of PSVR hardware & games, discussing piracy or gambling. Follow reddit rules about self promotion.Ĩ. Giveaway, Crowd-Funding & Review Thread Requirements.Ħ. Posts with titles that do not describe their content may be removed.Ĥ. Do not submit vague titles or generalized posts. All spoilers and NSFW content must be marked.ģ. Do not personally attack or insult other users.Ģ. ![]()
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