![]() ![]() ![]() Just Adewale and Edward Kenway's talks aboard the Jackdaw in Assassin's Creed VI Black Flag were enough to help build the world there, along with some Nassau republic building and quality cutscenes. While we are excited by the likes of the fictional Captain Freeman and company, if this is the primary method of telling storytelling for what sounds like compelling lore, we suspect that it won't be engaging enough for many players. It looks like they are narrated when you are in the menus - pray that they can be narrated as you play, too - and there are hunks of text dedicated to explaining character arcs. ![]() The method by which this is told (in this gameplay segment, at least) are letters you find that direct you towards somewhere else in the world map. This angry rebirth myth sounds fascinating. He speaks of old egalitarian pirate kingdoms that rose up in the face of the corporate shipping companies, before shattering into hundreds of violent pieces across the Indian Ocean. The world that the team has built seems really interesting, with an entire background offered to explain seemingly minimal details by narrative director Joel Janisse. Skull and Bones gameplay reveals more about the 2023 PS5 game The Skull and Bones story is minimalThe portion of gameplay embedded below is supposed to showcase some of the narrative however, we would be inclined to say that the story is sparse from what we have seen. ![]()
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